P5 V2 added the ability to launch up to two external audio editors (like Sony Sound Forge) from within P5 for detailed editing of the audio clip. Initially, no audio editors are configured within P5 and it is not immediately evident within the graphical-user-interface how these editors can be accessed. This tutorial shows you how to configure and invoke an external audio editor.
You may need to enable audio device sharing in P5 so it will share your audio device with other audio programs. You can get to this feature by selecting the "Audio" menu item from the "Options" drop-down menu on P5's menu bar. On the "Audio Options" dialog box find the check box labeled "Share drivers with other programs" near the top and make sure it is check marked.
Open a project with an audio track that has audio data in it and select an audio clip so that it is open in the P5 editor. Please note that this audio must not be "Groove-Clip Loop" enabled--if it is then you will not see the buttons for launching the external audio editor shown here.
Click on the small drop-down menu indicator on the audio editor button and select the Properties drop-down menu. This will launch the "Configure Audio Editor" dialog box. Within this dialog box there are two drop-down selectors which will each list every registered audio editor on your system.
Select your primary audio editor in the first drop-down selector and then if you have a secondary audio editor you may select it in the second drop-down selector. Click the "OK" button when you have selected the desired editors.
You may now click the external audio editor button to launch your editor (or select the drop-down menu indicator to pick either of the two audio editors). P5 will launch the external audio editor and hand it the audio data to be edited.
Some audio editors (like the excellent and free Audacity) may not be registered in Windows as a recognized audio editor and thus will not be automatically included in the recognized editor list when you are selecting which editors on your system to be included in the two auditor "slots" in P5. If you find yourself in this situation either take a look at Cakewalk's Knowledge Base article where you can download a .reg file to import and edit.
Here also is a manual procedure (be sure to back up your registry before proceeding--just in case):
|String Name||Data Value||Example|
|ExePath||This contains the full path to the audio editor's executable file. You can find the path by right-clicking your audio editor's shortcut and choosing Properties.||C:\Program Files\Sony\Sound Forge 9.0\Forge90.exe|
|MenuText||This will be what appear in the Tools menu in your Cakewalk program (does not apply to P5).||Sound Forge|
|(optional) HelpFilePath||Type the full path to where your audio editor's online help file. Usually the help file is stored where the executable is stored.||C:\Program Files\Sony\Shared Plug-Ins\Help Files\forge90.chm|
|(optional) StatusBarText||Type the text that should appear in the status bar when the audio editor is highlighted in the Tools menu (not applicable to P5).||Edit the selected audio event using Sound Forge.|
Now you should see your editors as described previously.
The content provided on this web site is public information which was originally posted in the Cakewalk User Forums and on the old Project5 Wiki. Project5™ and Cakewalk™ are registered trademarks of Cakewalk, Inc. Other product names or companies names may be trademarks of their respective companies whether marked as such or not. Portions of this web site are copyright © 2017 Robert J. Hammond ( A member of the Technetos family of web sites ).